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The team "ported almost every unit from the original game, as well as added some brand new to spice up gameplay a bit." Those new units include the Laser Crusader, Laser Paladin, Laser Humvee, Laser Comanche, Bombcars, Katyusha, and Armadillo Outpost. It took Gunship, sgor00, and a team of assistants a combined 12 years of development to bring C&C Generals Evolution to the rest of the world. Related: The 10 Best Selling EA Franchises of All-Time, Ranked "We've spent over a year working every day to finally polish things up, make mod more feature-rich and cram as much of that Generals feel as possible." Evolutions is a 'Halo Wars' style mod for Command and Conquer 3: Tiberium Wars that features epic ground and air warfare on a massive scale. "It's been a very wild ride, after countless revisions, engine migrations, engine oddities and quirks me and sgor00 can finally release something we're proud of," wrote Gunship Mark II over on ModDB.
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It alters many of the units and organises them into proper sub-categories, making their stats more impressive. This is exactly what modders "Gunship Mark II" and sgor00 have done in Command & Conquer: Generals Evolution, a total conversion mod that aims to recreate C&C Generals and the Zero Hour expansion in Red Alert 3. Download Latest Version for Windows Free strategy game Beta 1/4 Command And Conquer: Generals Evolution mod Beta is a free overhaul of C&C: Red Alert 3, one of the best in the series.
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